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Adobe Flash CS6 - Part 1

Course Overview

Students will learn how to use Flash CS6 to create basic animation. You will explore the interface; work with symbols, instances, timelines and layers. You will tween animations using motions tweens, classic tweens and shape tweens. You will create text and break it apart for animation. You will also import images and receive an introduction to Action Script.

Course Outline

1 - Getting Acquainted with Flash

  • Flash File Formats
  • FLA
  • FLV
  • SWF
  • Flash as a RIA application
  • The Workspace
  • Panels
  • The Library Panel
  • Understanding the Timeline
  • The Properties Panel
  • The Tools Panel
  • The Edit Toolbar
  • Create and load workspaces
  • Saving vs Publishing
  • Previewing your Flash files
  • Publishing Preview
  • Publish Settings
  • Publish
  • Test Movie
  • The Stage vs the Pasteboard
  • Undo Preferences
  • Check for Updates

2 - Working with Graphics

  • Understanding Fill and Stroke
  • Creating Color
  • The Color Panel
  • The Swatches Panel
  • Eyedropper
  • Fill bucket
  • Ink bottle
  • Creating Shapes
  • Merge Drawing Mode vs
  • Object Drawing Mode
  • Making Selections
  • Moving
  • Copy
  • Distort
  • Grouping Shapes
  • Align Shapes
  • Align to other objects
  • Align to the stage
  • Editing shapes
  • Using gradients and bitmap fills
  • Create Transparency using Alpha

3 - Using Text

  • Understanding TLF Text
  • Adding Simple Text
  • Wrapping text
  • Break Apart text
  • Manipulate Text

4 - Creating & Editing Symbols

  • About symbols
  • Graphic Symbols
  • Creating Symbols
  • Editing and manage Symbols
  • Using the library
  • Edit toolbar
  • Edit in place mode
  • Instances
  • Instance Properties
  • Adding an Instance to the stage
  • Instance restrictions
  • Working with the timeline
  • Keyframes
  • Frames
  • Blank Keyframes
  • Working with layers in the Timeline
  • Create new layers
  • Names Layers
  • Move layers
  • Hide Layers
  • Lock layers
  • Transfer instances to other layers

5 - Adding Animation

  • Tweens
  • Motion Tween
  • Classic Tween
  • Animate the position, scale and rotation of instances
  • Changing the pacing and timing
  • Change the Frames per second
  • Adding Frames
  • Removing Frames
  • Animate transparency and special effects
  • Change the path of an instance motion
  • Motion Guides
  • Onion Skins
  • Changing the ease of an animation

6 - Import Images

  • Import Illustrator Files
  • Import Photoshop Files
  • Import options
  • Import to stage
  • Import to library
  • Import from External Library

7 - Work with Masking

  • Create a Mask
  • Define the Mask and the Masked Layers
  • Animating a Mask

8 - Shape Tweens

  • Morph objects using Shape Tweens
  • Shape Tween Text

9 - Introducing Action Script

  • About Action Script 3.0
  • Create a Stop Action

Enroll Today

This is a 2-day class

Price: $790.00
Payment Options

ILT Instructor‑Led Training

OLL Online LIVE

GTR  Guaranteed to Run

Class times are listed Eastern time. This class is available for Private Group Training

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